Optional
type: stringOptional
options: CustomEventInit<null>Optional
constructorParams: IArgumentsOptional
constructorParams: IArgumentsReadonly
AT_Readonly
BUBBLING_Readonly
CAPTURING_Readonly
NONEReadonly
bubblesReadonly
cancelableReturns true or false depending on how event was initialized. Its return value does not always carry meaning, but true can indicate that part of the operation during which event was dispatched, can be canceled by invoking the preventDefault() method.
Readonly
composedReturns true or false depending on how event was initialized. True if event invokes listeners past a ShadowRoot node that is the root of its target, and false otherwise.
Protected
constructorReadonly
currentReturns the object whose event listener's callback is currently being invoked.
Readonly
defaultReturns true if preventDefault() was invoked successfully to indicate cancelation, and false otherwise.
Readonly
detailReadonly
eventReturns the event's phase, which is one of NONE, CAPTURING_PHASE, AT_TARGET, and BUBBLING_PHASE.
Readonly
isReturns true if event was dispatched by the user agent, and false otherwise.
Readonly
srcReadonly
targetReturns the object to which event is dispatched (its target).
Readonly
timeReturns the event's timestamp as the number of milliseconds measured relative to the time origin.
Readonly
typeReturns the type of event, e.g. "click", "hashchange", or "submit".
Static
Readonly
AT_Static
Readonly
BUBBLING_Static
Readonly
CAPTURING_Static
Readonly
NONEEvents cannot be re-dispatched. This was probably to prevent infinite loops. So instead of re-dispatching the same instance, we re-dispatch a clone of the instance.
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Returns true or false depending on how event was initialized. True if event goes through its target's ancestors in reverse tree order, and false otherwise.